One of the character combinations available in the Destiny Alpha
One of the best things to come out of Sony’s E3 conference was a simple slide with a web address inviting PS4 owners to engage in the Destiny Alpha test. This was exclusive to PS4, a real coup for Sony and I was one of the lucky PS4 owners to get access.
One thing that has been evident for most multi-platform titles is that they are developed for last gen and prettied up for the new gen. Assassin’s Creed 4 and Watch Dogs look lovely on PS4 but you know this is just spit and polish when you see the graphic fidelity of Killzone and Infamous.
So I approached the Destiny Alpha with a bit of trepidation thinking it would be a prettied up PS3 version. I couldn’t have be more wrong the environments are crisp, detailed, vibrant and beautiful. It looks that instead of up-scaling the PS3 version that Bungie have developed on PS4 and will downgrade for the older machines. This game looks and plays next gen.
The alpha test capped at level eight but this gave a great impression of the leveling process. Bungie also gave us a massive area to play around in with side missions galore.
I played the Warlock class, Titan and Hunter are also available, the Warlock is a quick agile class with special moves including a area of effect/damage over time void bomb and a life stealing force push. Weapons are not exclusive to classes and there were a nice selection of tradition SMGs, Rifles and Shotguns along with some more exotic guns that charge up for massive damage. The Weapons have presence and weight and have very satisfying sound effects.
Alien shooting has never looked prettier.
The enemies were limited five or six variations of the Hive and Fallen, a cross between insects and machines that displayed good AI and great animation. They moved and felt like aliens and the alien chatter you could hear before you saw them kept you on edge.
Destiny website – Enemies
Missions were fairly basic in design, get to this point and scan the area, kill this number of enemies, collect this number of stuff. These fetch quests have long been a staple of any MMO but I hope the Beta gives us more access to the story so we can see how that mission structure is handled, if it is more of the same it could damage engagement with the game..
Overall this was a very encouraging first look and the Destiny Alpha has been a resounding success. If the game is running this smoothly in alpha just think how superb it will look on 9th September.
I popped up four game play videos and a slide show on my YouTube channel, if you want to see the Destiny Alpha in action check out my Playlist.
The first video is below.
Thanks for your interest and as always… Happy Gaming!!
Destiny Alpha – Character Customisation and First Area